RPS Quick Reference: RIB Directives

RiArchiveBegin
RiArchiveEnd
RiArchiveRecord
RiAreaLightSource
RiAtmosphere
RiAttribute
RiAttributeBegin
RiAttributeEnd
RiBasis
RiBegin
RiBlobby
RiClipping
RiClippingPlane
RiColor
RiColorSamples
RiConcatTransform
RiCone
RiContext
RiCoordinateSystem
RiCoordSysTransform
RiCropWindow
RiCurves
RiCylinder
RiDeclare
RiDepthOfField
RiDetail
RiDetailRange
RiDisk
RiDisplacement
RiDisplay
RiDisplayChannel
RiElse
RiElseIf
RiEnd
RiErrorHandler
RiExposure
RiExterior
RiFormat

RiFrameAspectRatio
RiFrameBegin
RiFrameEnd
RiGeneralPolygon
RiGeometricApproximation
RiGeometry
RiGetContext
RiHider
RiHierarchicalSubdivisionMesh
RiHyperboloid
RiIdentity
RiIfBegin
RiIfEnd
RiIlluminate
RiImager
RiInterior
RiLightSource
RiMakeBrickMap
RiMakeCubeFaceEnvironment
RiMakeLatLongEnvironment
RiMakeShadow
RiMakeTexture
RiMatte
RiMotionBegin
RiMotionEnd
RiNuPatch
RiObjectBegin
RiObjectEnd
RiObjectInstance
RiOpacity
RiOption
RiOrientation
RiParaboloid
RiPatch
RiPatchMesh
RiPerspective
RiPixelFilter
RiPixelSamples
RiPixelVariance
RiPoints

RiPointsGeneralPolygons
RiPointsPolygons
RiPolygon
RiProcedural
RiProjection
RiQuantize
RiReadArchive
RiRelativeDetail
RiResource
RiResourceBegin
RiResourceEnd
RiReverseOrientation
RiRotate
RiScale
RiScopedCoordinateSystem
RiScreenWindow
RiShadingInterpolation
RiShadingRate
RiShutter
RiSides
RiSkew
RiSolidBegin
RiSolidEnd
RiSphere
RiSubdivisionMesh
RiSurface
RiSystem
RiTextureCoordinates
RiTorus
RiTransform
RiTransformBegin
RiTransformEnd
RiTransformPoints
RiTranslate
RiTrimCurve
RiWorldBegin
RiWorldEnd


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